Spillteori

Portrettbilde

Derek John Clark

Enhet: Handelshøgskolen ved UiT i Tromsø

derek.clark@uit.no +4777645543
Forskningsinteresser:

The economics of contests

The economics of research and development

Næringsøkonomi

Anvendt spillteori

Portrettbilde

Holger Pötzsch

Enhet: Institutt for språk og kultur

Forskningsinteresser:

Media studies: Critical and materialist approaches to digital technologies, digital & media literacies

Film studies: War films, (neo)formalist approaches

Game studies: War games, (neo)formalist approaches, games & education

Border studies: Border technologies, border culture

Memory studies: Cultural and media memories

Mass media and propaganda

Algorithmic and autonomous systems: Critical approaches

Technology in education

PUBLICATIONS:

Full list of publications accessible here.

EDITORSHIP:

Eludamos: Journal for Computer Game Culture. Editor-in-Chief (from 2022; with Kristine Jørgensen, UiB)

Spies, Thomas, Holger Pötzsch & Seyda Kurt (eds.). 2024. Spiel*Kritik – Kritische Perspektiven auf Videospiele im Kapitalismus. Bielefeld: transcript.

Krüger, Uwe, Holger Pötzsch, Florian Zollmann & Michael Schiffmann (eds.). 2023. Die Konsensfabrik [Herausgabe der Übersetzung von Edward Herman und Noam Chomskys Manufacturing Consent]. Frankfurt a.M.: Westend Wissenschaft.

Wijermars, Mariëlle, Holger Pötzsch, Annette Markham & Daria Gritsenko (eds.). 2022. Algorithmic Governance in Context. Special issue. New Media & Society 24(4).

Jørgensen, Kristine, Faltin Karlsen & Holger Pötzsch (eds.). 2021. Spillstudier. Temanummer. Norsk Medietidsskrift. 28(4). Accessible here (open access).

Hammond, Phil & Holger Pötzsch (eds.). 2019. War Game: Memory, Militarism, and the Subject of Play. New York: Bloomsbury Academic.

Beyer, Christian, Juliane C. Bockwoldt, Emil L. Hammar & Holger Pötzsch (eds.). 2019. Manufacturing Monsters. Special issue. Nordlit 42. Accessible here (open access).

Pötzsch, Holger & Phil Hammond (eds.). 2016. WAR/GAME. Special issue. Game Studies 16(2). Accessible here (open access).

ARTICLES & BOOK CHAPTERS:

Forthcoming:

Algorithms at School: Digital Disruption, EdTech, and Teacher Unions. In: Gino Canella (ed.) Raising Class Consciousness: Digital Technology and the Changing Spaces of Labor Power. New York: Bloomsbury. (2024)

«Putting the Cybermedia Model into Educational Practice: Expanding the Framework.» ToDiGRA: Proceedings of DiGRA Nordic. (with Tobias Staaby, Therese H. Hansen & Emil Hammar) (2024)

«’Denken in einer schlechten Welt’: Von der Notwendigkeit einer kritischen Videospielforschung». In: Thomas Spies, Holger Pötzsch & Seyda Kurt (eds.). Spiel*Kritik – Kritische Perspektiven auf Videospiele im Kapitalismus. Bielefeld: transcript. (with Thomas Spies and Seyda Kurt)

«Spielend bilden? Kritische Betrachtungen zu Videospielen vor deren Einsatz im Unterricht.» In: Thomas Spies, Holger Pötzsch & Seyda Kurt (eds.). Spiel*Kritik – Kritische Perspektiven auf Videospiele im Kapitalismus. Bielefeld: transcript.

«Guilt and Grievability at War: Military Accountability and the Other in Mark of Cain and Battle for Haditha». Journal of War & Culture Studies 17(x). (2024)

For PUBLISHED CHAPTERS & ARTICLES, see CRISTIN database and overview here.

fuf-kom-formidling@hjelp.uit.no