WARGAME: Player Perspectives
Programme:
Day 1: March 12, 2018 Venue: UiT Tromsø, TEO 1.417
10:15 - 10:45: Holger Pötzsch, UiT
Introduction to the WARGAME project and the 2018 funding proposal
Coffee/tea
11:00 - 12:00: Kristine Jørgensen (UiB)
KEYNOTE: A Player-Response Theory
12:00 - 13:00: Lunch
PAPER SESSION:
13:15 - 13:45: Emil Hammar (UiT Tromsø)
13:45 - 14:15: Kristyna Hnevsova (CUP)
Title TBA
14:15 - 14:45: Adam Chapman (UoG)
Modding History - Replay, Revision and the Constitution of the Accurate
14:45 - 15:15: Phil Hammond (LSBU)
The WARGAME Industry Panel
15:15 - 15:30: Final remarks
18:30: Dinner in town.
Day 2: March 13, 2018 Venue: UiT Tromsø, B-1003
09:30 - 12:00: Planning and development session 1: Overarching issues
12:00 - 13:00: Lunch
13:00 - 16:00: Planning and development session 2: Joint walk-through of entire draft NFR proposal
16:00 - 16:30: Final remarks