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Høst 2025

DTE-3613 VR, Graphics, and Animation - 10 stp


The course is administrated by

Institutt for datateknologi og beregningsorienterte ingeniørfag

Type of course

The course can be taken as a single course. For students at the Master's degree programme in Applied Computer Science.

Course overlap

DTE-3609 Virtual Reality, Graphics and Animation - theory 5 ects

Course contents

This course focuses on theory and practice in graphics, virtual reality and animation.

The first part of the course is theory-based with lectures and programming exercises on the following topics:

The second part of the course is project-based with workshops and programming sessions.

The students are expected to focus on software development methods.


Admission requirements

A relevant undergraduate Bachelor’s degree in Engineering, computer science or equivalent.

In addition, the following requirements must be met:

Application Code: 9371


Objective of the course

On completion of the course the successful student is expected to:

Knowledge

Skills

General competence


Language of instruction

English

Teaching methods

The course uses a mix of different teaching methods including:

The theory is taught through teacher-driven lectures and self-study sessions, complemented with programming exercises to understand the concepts visually and from a coding perspective.

In the project part, programming sessions are widely used, with instances of teacher-driven lectures and workshops to add to the learning experience.