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Høst 2024
DTE-3605 Virtual Reality, Graphics and Animation - Project - 5 stp
The course is administrated by
Type of course
Course overlap
Course contents
This course focuses on advanced techniques in graphics, virtual reality and animation.
Topics included:
- Computer Graphics Pipeline
- Transformation of objects including camera
- Advanced Shader programming for objects, environments and effects.
The course is project based and the students are expected to focus on software development methods.
Admission requirements
A relevant undergraduate Bachelor degree in Engineering program in computer science or equivalent.
In addition, the following requirements must be met:
- minimum 25 credits in mathematics (equivalent to Mathematical Methods 1, 2 og 3), 5 credits in statistics and 7,5 ects i physics on a higher level is required.
Courses at the Master degree program in Computer Science.
Recommended: Knowledge of graphics and C++
Obligatory prerequisites
Objective of the course
On completion of the course the successful student is expected to have the following:
Knowledge
- The candidate will have thorough knowledge of the different theories and methodologies of software development and especially computer programming. Advanced object-oriented programming, based on knowledge of mathematics and technology applicable to both general-purpose programming and especially to technical applications on different platforms.
- The candidate will have special knowledge in the field of simulations/computations and programming, and computer graphics.
Skills
- The candidate will work independently with problems, by analyzing the problem and make plans for solving them.
- The candidate will be able independently to make big and/or complex computer programs running on different platforms.
- The candidate can find, analyze and deal critically with various sources of information and use them in development and in argumentation.
General competence
- The candidate can communicate about academic issues, analysis and conclusions in the field of computer science by using the relevant terminology to communicate with specialists and also with the general public.
- The candidate can contribute to new thinking and innovation processes in cooperation with experts from other fields.
Language of instruction
Teaching methods
The teaching is held using a variation of flipped classroom, where videos, lectures, group discussions and smaller seminars are included.
All the teaching material will be held in Norwegian or English (Provided the presence of English-speaking students, English will be chosen).
All delivered material must be in English.