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Høst 2023

DTE-3605 Virtual Reality, Graphics and Animation - Project - 5 stp


The course is administrated by

Institutt for datateknologi og beregningsorienterte ingeniørfag

Type of course

Reserved for students at the Master's Degree Programme in Computer Science.

Course overlap

STE6249-002 Virtual Reality, Graphics and Animation - Project 5 ects

Course contents

This course focuses on advanced techniques in graphics, virtual reality and animation.

Topics included:

The course is project based and the students are expected to focus on software development methods.


Admission requirements

A relevant undergraduate Bachelor degree in Engineering program in computer science or equivalent.

In addition, the following requirements must be met:

- minimum 25 credits in mathematics (equivalent to Mathematical Methods 1, 2 og 3), 5 credits in statistics and 7,5 ects i physics on a higher level is required.

Courses at the Master degree program in Computer Science.

Recommended: Knowledge of OpenGL and C++


Obligatory prerequisites

STE6238 Geometric Modelling, STE6249-001 Virtual Reality, Graphics and Animation - theoryor DTE-3609 Virtual Reality, Graphics and Animation - theory, END-3607 Geometric Modelling

Objective of the course

On completion of the course the successful student is expected to have the following:

Knowledge

Skills

General competence


Language of instruction

English

Teaching methods

The teaching is held using a variation of flipped classroom, where videos, lectures, group discussions and smaller seminars are included.

All the teaching material will be held in Norwegian or English (Provided the presence of English-speaking students, English will be chosen).

All delivered material must be in English.