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Høst 2018

STE6274 Computer Game Design - 5 stp


The course is administrated by

Institutt for datateknologi og beregningsorienterte ingeniørfag

Type of course

The course may be taken as a single subject.

Course contents

The course is focused on basic concepts and techniques necessary for development of simulator software and computer games using the C++ programming language.

The course aims at solving problems by programming with emphasis on using the developer's tool chain efficiently. The tools include source code management systems, build systems, compilers, text editors, debuggers and integrated development environment (IDE).


Application deadline

Applicants from Nordic countries: 1 June for the autumn semester and 1 December for the spring semester. Exchange students and Fulbright students: 1 October for the spring semester and 15 April for the autumn semester.

Admission requirements

Recommended knowledge about and being able to apply basic object-oriented programming, algorithms and data structures. Recommended experience with basic C++ programming, compilers, build systems and debugging.

Objective of the course

On completion of the course, the successful student is expected to have the following:

Knowledge

The student will have;

Skills

The student should be able to;

General Competence


Language of instruction

English

Teaching methods

The course is taught intensively during two non-consecutive weeks. There is a mixture between lectures and problem-based learning.

Assessment

Course work requirement Individual programming project run by the students, which must be submitted in prior to the oral examination. A hard deadline and format for submission will be specified by the lecturer.

Examination and assessment Oral examination (M). Scale of grading: A - F, where F is fail. There will not be arranged a re-sit exam for this course.


Date for examination

Oral 15.10.2018

The date for the exam can be changed. The final date will be announced at your faculty early in May and early in November.


Recommended reading/syllabus

Syllabus:

Bjarne Stroustrup - A Tour of C++

Lecture notes

Provided material

Project work

Recommended reading:

A Tour of C++ - Stroustrup

The C++ Programming Language - Stroustrup

Programming: Principles and practices using C++

CMake documentation

Git SCM documentation

C++ language tutorial