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Høst 2017
STE6249-002 Virtual Reality/Graphics/Animation - Project - 5 stp
The course is administrated by
Institutt for datateknologi og beregningsorienterte ingeniørfag
Type of course
The course may be taken as a single subject.
Course contents
Basic visualization techniques, OpenGL (Vulkan), display hierarchy, camera and lights, collision control, constraints, particles, and more. Shader programming, active objects, virtual environments, virtual control panels and other interface techniques, animation techniques and interactive simulations.
Application deadline
Applicants from Nordic countries: 1 June. Exchange students and Fulbright students: 15 April
Admission requirements
A relevant undergraduate bachelor Engineering programme with minimum 30 credits mathematic/statistics topics
Application Code: 9371
Recommended prerequisite knowledge:
- STE6238 Geometric modeling
- STE6249-001 Virtual reality/graphics/animation, theoretical part
Objective of the course
On completion of the course the successful student is expected to have the following:
Knowledge
- The candidate will have thorough knowledge of the different theories and methodologies of software development and especially computer programming. It is advanced object oriented programming and meta-programming, based on knowledge of mathematics and technology applicable to both general-purpose programming and especially to technical applications on different platforms. (K2)
- The candidate will have special knowledge in the field of simulations/computations and programming, and computer graphics. (K3)
Skills
- The candidate will work independently with problems, by analysing the problem and make plans for solving them. (S1) The candidate will be able independently to make big and/or complex computer programs running on different platforms. (S2) The candidate can find, analyse and deal critically with various sources of information and use them in development and in argumentation. (S4)
General competence
- The candidate can communicate about academic issues, analysis and conclusions in the field of computer science by using the relevant terminology to communicate with specialists and also with the general public. (GC2)
- The candidate can contribute to new thinking and innovation processes in cooperation with experts from other fields. (GC3)
Language of instruction
English
Teaching methods
Project work with lessons and supervision.
Assessment
Form of assessment: Oral
Grouping: Individual / group
Grading scale is from A (highest) to F (lowest), with E as the minimum pass grade.
Date for examination
Oral 17.10.2017
The date for the exam can be changed. The final date will be announced at your faculty early in May and early in November.
Recommended reading/syllabus
Relevant programming guides and reference manuals, to be announced when the course begins.