Skriv ut | Lukk vindu |
Høst 2016
STE6274 Computer Game Design - 5 stp
The course is administrated by
Type of course
Course contents
The course is focused on basic concepts and techniques necessary for game development. The course aims at developers, so most emphasis will be on issues related to programming of games. Specialization of topics such as 3D graphics, simulations, AI and special effects are topics in later courses.
A more detailed description can be found on the subject's homepage.
Application deadline
Admission requirements
ADMISSION REQUIREMENTS: A relevant undergraduate bachelor Engineering programme with minimum 30 credits mathematic/statistics topics
Application Code: 9371
Objective of the course
Learning outcomes, skills and attitudes
On completion of the course, the successful student is expected to have the following:
Knowledge
Be able to describe in words, the central programming techniques, definitions, results and methods that are included in this course.
Skills
Be able to apply the knowledge in practical programming tasks.
General competence
Know that programming techniques and tools related to programming are fundamental in successful programming projects.
Language of instruction
Teaching methods
Working and assessment methods
- Project based course
- May include mandatory lab sessions
Assessment
Oral exam.
Grading scale is from A (highest) to F (lowest), with E as the minimum pass grade.
Date for examination
The date for the exam can be changed. The final date will be announced at your faculty early in May and early in November.