STE6249-001 Virtual Reality, Graphics and Animation - theory - 5 ECTS
Learning outcomes, skills and attitudes
On completion of the course the successful student is expected to have the following:
Be able to describe in words, the central terminology, definitions, standards, methods and trends within the areas that are included in this course (K3).
Be able to use the knowledge to analyse and plan how to solve concrete examples (S1).
Know that basic visualisation techniques can be used in computer graphics, VR and animations / simulations (GC2).