TeraVRi Therapeutic competence through VR
The overall objective for the TeraVRi project is to learn and strengthen health student’s interprofessional and therapeutic competence through the use of video, 360 Video and Virtual-Reality (VR) Technology. Framed within an action research perspective, four digital learning resources are developed and established within an digital pedagogical- and interprofessional learning context.
Four groups of N-24 students representing occupational therapy, odontology, and psychology explored if and how learning integrating VR technology enhanced their therapeutic competence. Focused ethnography with field notes, students’ reflection, and audio-recorded focus group interviews gave data through the process for further analysis and refinement of the learning resources and activities.
Preliminary analysis shows that the learning resources enhance the student’s ability to be present in different situations and set focus towards their acting, values, knowledge, skills, and collaboration. In realistic contexts, emotions activate, and learning is experienced as time-effective and motivating. Valuable feedback and adjustment towards therapeutic, interprofessional, technological, and pedagogical improvements enhanced learning for further students.
Members of other departments at UiT: Camilla Lauritzen (RKBU), Eva Therese Næss (IPS), Hege Nermo (IKO), and Robert Isaksen (Result)
Members:
Financial/grant information:
HK-dir - Norwegian Directorate for Higher Education and Skills has supportetd the project with NOK 4.999 000